Dec 11, 2003 There's no Tom Cruise to push Mission: Impossible Operation Surma. There's not even a Peter Graves. Even with those tremendous omissions.
People say:
Talk about an impossible mission who thought developer Paradigm could craft a compelling game out of a license that no ones cared about for three years? Well it has, partially thanks to the way the Ml franchise naturally lends itself to the stealth genre, and partially due to the fact that it features an intriguing stop-the-evil-corporation story (told through some nice cut-scenes). Operation Surma really nails the Ml feel with the ubiquitous theme song and the dangling high-wire scenes. Adding to the slick atmosphere are solid controls and a bushel of useful items such as a waspsized camera and a sonic imager that lets you see through walls. The game, however, is not without holes. When you trip alarms, enemies start popping out of nowhere, and the skydiving scenes are more frustrating than thrilling. Also, the games over-the-shoulder shooting style never feels as responsive or quick as it should. And though most of the game is well balanced, the last few missions become unfairly hard. But all these problems are easy enough to overlook. A fine effort, indeed.
Like the flicks, Mission: Impossible gives secret agent Ethan Hunt a gun and bagful of gadgets, then sics him on a supervillain. The spy toys are truly useful, and inventory management in Operation Surma is a breeze. Sidekick character Luther provides objectives and advances the story without breaking that cinematic vibe. Excellent. And yet, its nearly impossible to sneak around without getting caught, and shooting or stealth-killing a lot of identical guards gets old, especially on your fifth or sixth attempt at a level.
Unlike the crappy Ml games of years past, this one doesnt self-destruct in five seconds. After years outta the gaming spotlight, Ethan Hunt takes on another impossible endeavor with all sorts of gad-getry that even 007 would envy, and youll put each one to good use. And I gotta disagree with Mr. Ford about the missions. I found most objectives even the skydiving bits to be quite entertaining. Still, some work remains, and next time Mr. Hunt could use cooler stealth attacks, less cumbersome controls, and brainier enemies.
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Go to profiles menu, highlight Jasmine Curry, then press L-Button + R-Button + B + Y (at the same time).
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